What we do

Printing guide

A quick comparison of which
method suits your needs best.

Screen Printing

A lot of the modern merchandise that you will see in use today is screen printed. This includes branded t-shirts from major retailers, promotional wear, corporate wear and more. It is used where more than 20 items are required (other methods are more suited for low quantity orders) and on runs of up to thousands of items.

This print method is durable and can produce large designs with many colours, making it especially suitable for large t-shirt or hoody designs. Compared to embroidery, it is more suited for detailed or larger designs, or where a more modern look is required.

Screen Printing is a professional application method using expert printing techniques. It is a durable application method that won’t fade in the wash.

Screen Printing has preparation costs, but lower “per item” costs than transfers or direct-to-garment methods. This makes it more suitable for orders with at least 20 items. Screen Printing costs increase with the number of colours in the design.

Screen Printing can use ultra violet inks for extravagant designs or safety applications.


For best results and accurate print ALWAYS supply with vector artwork, set with the correct pantone references.


Create any text in vector based software
(i.e. produced by pixel based software such as Adobe Illustrator)

Set any text to print 100% of chosen colour
Percentage tints will appear as dots and look lighter than expected

Supply artwork with pantone colours
Solid coated

Any placed images should be supplied with the artwork
Any placed images must be either supplied with the artwork or embedded within the artwork

Any placed images should be at least 300dpi
This is the optimum resolution to ensure best achievable picture quality on final printed document

Any fonts used should be outlined or supplied with the artwork
Must include Screen & Print fonts

Large blocks of solid colour should be set up as pantone (spot) colours rather than created using CMYK

Set artwork to correct specification See Artwork Guidelines

Check all colour digital images are correctly saved as CMYK files.


Rip software cannot calculate RGB files, these files have to be converted to CMYK and this can change the colour and the appearance

Create text below 6pt
Text below 6 pt Can become illegible as it is too small to hold the screen

Use tints above 85% or Below 15%
Tints above 85% will become solid and tints below 15% will not hold on the screen

Use Multiple colours
Ensure that you only have one swatch for each colour required in your colour pallete (i.e if you have PANTONE 485C and PANTONE 485CVC in your colour pallete we cannot output 1 plate for PANTONE 485 without correcting the artwork).

Name spot colours with non standard names
We can only match spot colours to the Pantone Matching System (PMS), spot colours which do not refer to a PMS number cannot be used (i.e. Man united Red Strip would not be able to be printed until we knew the PMS number to refer to).

Create artwork using more than 12 colours
We can print a maximum 12 colours. When selecting colours you must allow for a white base if required this must be treated as a colour

Create solids and halftones of the same colour on the same plate
To achieve the best result when printing a solid area and halftone area of the same colour the solid and halftone should be separated so that it can be printed on two plates. This is due to a heavy ink being required for the solid and a thinner ink being needed to hold the halftone, if solid and halftone are run on the same plate either the halftone fills (becomes solid) or the solid appears very washed out. This does have to be then treated as two colours although the only one pantone is required.

Do not rely on Laser prints or PDF files to be colour accurate
Laser print outs and PDF files are our guides only only for size and positioning.